Things are slowly but surely getting underway! I have no releases planned for 3/14, but the video we put out should be at least somewhat a good recompense??
Anywho~ I got some feedback on Insidious Architect's fight at the end of Disk 0, mostly that she becomes predictable after a while due to the machanics never changing. So i decided to rectify that!
Seems intense, don't it? Rest assured, that's because it is! :D